> For the complete documentation index, see [llms.txt](https://misat.gitbook.io/game-rules/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://misat.gitbook.io/game-rules/mission-satellite-game-rules/gameplay.md).

# Gameplay

Gameplay description

Each player on the battlefield in the game is a separate unique **NFT character**. For killing enemies and winning battles, the character gains **Experience**, with the growth of experience the character's level grows, from 1 to 10. With the growth of the level, the basic attributes of the character are pumped, such as **Strength**, **Dexterity**, **Defense**. Basic attributes affect the characteristics of the character, such as damage dealt, the amount of health and shields, slots for additional. equipment, etc.
